Wednesday, August 29, 2012

Jombi Idol

While treading in places rumored to be haunted or cursed or for unknown reasons abandoned, occasionally one will pass this small shrine.  Typically placed on an altar or dais this small box with strange jagged doors, which are always open, contains a cyan skull with a red bejeweled turban.  Scattered about this idol are many small trinkets of varying degrees of value.

10000 hours in paint. meka leka hi meka hiney ho


It is said that these idols are collectors for Jombi, a god that demands tribute from all who pass before him. One who passes by a Jombi idol without leaving something as tribute will have bad luck, one who takes Jombi's gifts is accursed, and one who takes the idol itself is doomed.


If a pc passes by a Jombi idol without paying tribute, at some inopportune moment when they need to roll dice have them roll a random different die type than what is called for.  To determine which die to use roll a d6 where 1=d4, 2=d6, 3=d8, 4=d10, 5=d12, 6=d20.  Do this two or three times during the session.  The bad luck runs out after this.

If a pc decides to steal any of the trinkets around the idol, every roll they make will be made with a random die type using the method posted above.  The only way to remove this curse is to return the trinket along with every possession the pc has to the idol it was stolen from.  If the pc dies before this can be accomplished, in 1d4 days the head of the dead pc will go missing and a new Jombi idol will appear where the pc died.

If a pc decides to steal the idol itself, in 1d4 days the pc will wake up headless (no save) with a new Jombi idol at their feet.  The stolen idol will disappear from inventory to be restored to its original location. At this point, the dead pc and all his possessions will be considered property of Jombi and attempting to remove either the body or anything it has will result in that pc being cursed (see above).


Tuesday, August 28, 2012

the tome of kemco seika

background music for enhanced effect -

Some say that Kemco Seika was an especially eccentric sorceror.  Some say that Kemco Seika was a dungeon janitor for an incredibly OCD dungeon keeper.  The truth is no one really knows about Kemco Seika aside from the spells left in his spellbook.

Valued more as an eccentric novelty than anything useful, the Tome of Kemco Seika contains 11 seemingly pointless or extremely specific spells.

epor - this spell causes a length of rope, no more than 10', to act as an immovable rod centered directly below a trap door.  this spell is reversible. caster needs rope and a trap door

humana - this spell causes the caster to become invisible to subhumans ONLY on bridges over bottomless pits.

terra terrakk - this spell causes all globes in the same room as the caster to crack open along the hemisphere.

illumina - this spell causes a cheesy flashing light effect but only seems to blind animated stone golems.

motari riseth - this spell causes statues which are already submerged in lava to rise to the surface.

cloudisi - this spell causes clouds to surround the caster which renders him invisible only to the stupidest of onlookers.

stillini - this spell paralyzes ONLY giant cave spiders

thundede - this spells emulates the sound of a loud thunderclap

telemaze - this spell transports the caster from inside a maze to the entrance of said maze but ONLY if the maze is behind a church.

dolldoll - this spell is used to extract information from dolls.  most dolls have no information.

o' sesame - this spell is used to open an entrance but no one has found the entrance that this spell opens.


*content shamelessly stolen from uninvited and shadowgate and yes i am aware that kemco-seika was the publisher and not the actual gamemaker but it sounded better this way.*

start

hello world.  making this blog for 2 purposes a) to kill time at my job and 2) as a centralized location for ideas that i have (mostly related to gaming) because i constantly lose all the little post-it notes and things i write down throughout the day.

tldr; first post - nothing to see here